Electrical& Computer Electrical& Computer 21In the FutureAfter GraduationIn the FutureAfter GraduationProfessorShe obtained her PhD degree from the University of Electro-Communications in 2000. Her research fields are Computer Science Education & Artificial Intelligence in Education.ProfessorPh.D. (Informatics) from The Graduate University for Advanced Studies (SOKENDAI) in 2006. Joined Shinshu University in 2008 as an assistant professor.EngineeringEngineeringOurresearchisfocusedondevelopingtechnology-enhancedsmartlearningenvironments.Theskilllearning/trainingandthecomputationalthinkingareourdomains.Astheskilllearning,weareparticularlyinterestedinsportslikeaswalkingorskating,singinganddrawing.Asthecomputationalthinking,weareinterestedinalgorithmicthinkingbeforeprogramming,conceptualmodelingwithsimpleUMLdiagramsandfundamentalconceptaboutinformationcommunicationnetworkprotocols.Wealsoaredevelopingsomeeducationalassistivetechnologiesforstudentswithspecialneeds.MizueKayamaOurlaboratoryisinterestedininteractiondesignforartifactsinthefieldofartificialintelligenceandagricultureusinginformationandcommunicationtechnology(AI/IoTAgriculture).Interactiondesignisaboutdesigningprocessesandexchanginginformationbetweenusersandartifactssuchasrobotsandsoftwareagents,andthuswedevelopnoveldevicesbasedonouruserinterfacetheory.Wealsoapplyourstudytodevelopnovelgadgetsthatincreasestheefficiencyofagriculturaltasksasafieldinformatics.KazukiKobayashiWeareexploringthetechnologicalandscientificsupportingmethodforknowledgeacquiringoflearners.WhyandHowwemakemistakes?Theseareourresearchquestions.Tosolvethesequestions,weusemethodologiesinartificialintelligence.Moreover,wehavetakeneducationaltechnologyapproachtodevelopinganefficientandeffectivelearning/teachingmethods.Inotherword,wearetryingknowledgemanagementineducationalcontext.Duringtheresearchactivities,wecanfindwonders,sophisticationandclevernessofhuman.Atthesametime,wealsofindhumanambiguousandlaxandfickle.Ifyouwanttobeanengineerortechniciantocreateservice/productforhuman,yourexperienceinourlaboratorywillhandyoupowerfulenergy.TherearemanydigitaldevicessuchassmartphonesandtabletPCs.Wedon’tfeelthatitisdifficulttousethem,notbecausetheyaretrulyintelligentanduseful,butbecausewehavethepowerfulabilitytoadapttonewthingswithoutrealizingit.Imaginethefutureinwhichsmartdeviceshelpusautonomouslybeforeweevenrequestthehelp.Ourlaboratoryistryingtobuildnewtheoriesanddevelopvarioussmartdevices.isimportantItforstudentstoactontheirowninitiativesinadditiontoacquireknowledgeaboutcomputerscienceandengineering.Wehopethatourstudentscontinuetochallengeandtesttheirideasbyusingtheirimaginationandcreativityaftergraduation.The“DigitalDrawing”.Thelearner'sdrawingprocessthatisrecordedbyadigitalpenisreusedinordertoreplaylearner'sdrawingprocess.The“MagicalSpoons”.Thisisaneducationalprogramaboutcodingandcomputersystems.Astudentcontrolsanairship(blimp)byclappingtwometallicspoons.Information notification agent by using social grooming behaviorAutomatic fruits size extraction by Deep LearningMobilenotificationagentLearning Technology: Exploring Technology -enhanced smart learning environmentsInteraction Design and Agritech
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